The matchup I was most nervous for was Gravidia, but ended up winning both times (one was due to a 6th damage heal and 6th damage OT… sorry Franz, I got murdered by the OT on stream later to make up for it!) but the other W against Gravidia felt good because I had milled out a Death-Inviting Black Magic on turn 2 with Shadowcloak, figuring it was my only chance to win, and I was right.
The other matchup I was nervous for was Baromagnes because of how it can pop off and how silly Brainwash Swirler is. I had great early aggro and pushed them to 4 before they rode into Baromagnes, and stayed on zero damage so I could tank all of those hits on the 15 soul turn.
Tearful Malice is the deck’s soul engine and just a really great way to recycle dragons and resources +draw a card, but it’s basically useless against Gravidia and Baromagnes, so you have to rely heavily on Clouded Miasma + Drive+1 or Clouded Miasma + Ideal. Overall, Drive+1 was really good all tournament because I didn’t blow my load with it on turn 2.
The crit guard heals were a meta call for Gravidia, Baromagnes, and Prison, but they didn’t really come up at all.
- W – some Lyrical deck.
- W – Orfist Regis. Highrolled the perfect aggro.
- W – Baromagnes. Pushed hard and stayed at low damage for the 15 soul turn.
- W – Gravidia. Saved by heal/OT.
- W – Gravidia. Had early aggro, bridge turn let me survive 5-meteor play.
- L – Thegrea. Had aggro I wanted, but opened too many orders so I couldn’t stay on low damage.
- W – Mahar Nirvana. Grinded the game out and won despite opponent hitting early defensive OT and 6th damage heal. This was my favorite match of the tournament. I can’t remember the name of my opponent, but it was really fun!
- L – Prison. Had early aggro and combos with Prodpollen and dragons, but my opponent hit three defensives and then murdered me with a turn 3 OT on stream.
- L – Kairi. We both bricked — I didn’t see a Roaming Prison Dragon until late, and they didn’t find a G4 Kairi until late, either. Their unbrick was faster and stronger than mine. Congrats to Art for taking first!
Future Changes to the Deck
Recency bias aside, I’m replacing Wild Intelligence with Sweetness is a Bad Dream once set 6 drops. You don’t get the call — which is fine because I was never playing it to build a board — and it still helps you find a Roaming Prison Dragon while also letting Grave=Zorga do a little Oracle Think Tank shenanigans by checking to see if there will be a crit on top of the deck, and if there isn’t you can mill the checked card. I preer it over the RR order, which soul-blasts to check top three and mill one, because it can actually have some use later in the game in diferent situations (Sweetness draws one, then checks top and either keep or mill for CB1). I’m also trying to fit in another copy of In Search of an Ideal Far Away.
But most importantly…
A fourth attack! Do it Bushiroad, DO IT! Let Zorga abuse Inlet Pulse Dragon too!
Special thanks to Donovantx8 (top 8 with Bastion in NA), KumaTank (Cardfight Meta’s editor), and Bob for letting me run Zorga into them an excessive amount of times every week at locals.